C&C_FROSTBITE

Small-medium flying map with tunnels on each side of both refineries connecting to the bridge in the middle and balconies. A small hole is located next to each refinery (near their ramp) for faster Tiberium field access. Holes located behind each refinery provide access to push the enemy out of their base. Cannon Emplacements on bridge allow shooting refineries and harvesters. Turrets on Nod, Guard Towers on GDI, SAM Sites on both teams. Flying ravens in the sky. The seethrough area in the middle does not allow shooting through. Buildings go darker when killed, similar to stock Westwood maps.

Creators: moby2222 & Unstoppable
Build Number: 2
Download Size: 32.6 MiB



Changelog: Build 1 -> Build 2
  • Added Guard Towers to GDI. (56% more damage, 31% faster fire rate, +1 second delay between bursts than stock setting)
  • Added Turrets to Nod. (50% faster velocity, 70% more spray accuracy than stock setting, splashes infantry)
  • Added SAM Sites to both teams. Nod SAM Sites have higher range than GDI due to their positioning.
  • Added Cannon Emplacements on the highest level of center bridge area, respawning every 3 minutes after destruction.
  • Added custom loading screen.
  • Added map music.
  • Added two crate spawners on each side of the bridge, near vehicle ramp..
  • Slightly adjusted harvester paths for more equal timing.
  • Several minor cosmetic adjustments.